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商品編號:CB18512 碟片數量:1片 銷售價格:80 瀏覽次數:23300 【轉載TXT文檔】 |
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商品描述
3D-COAT V3.3.04 MACOSX X86 數位雕塑軟體 英文破解版
破解說明:直接安裝
軟體簡介:
3D-COAT V3.3.04 MACOSX X86 數位雕塑軟體 英文破解版
官方網址:http://3dcoat.com/
軟體簡介:專為遊戲模型的開發而設計,專注於細節的雕刻和紋理貼圖的繪製(粗模在其他的3d軟體中完成)。
使您最初在一個細分到3百萬面到5百萬面的精度下進行設計。由於採用了法線貼圖作為視窗顯示的技術,
大大加快了您對物件的編輯和查看速度。
Voxel sculpting allows you sculpt without any topological constraints and make complex details from nothing! You can change topology as you wish. This approach gives you an absolute feeling of freedom in sculpting. It is not based on surface deformation but on volume building and filling. Feel like a true artist here, don't think about polygons and structure, just express yourself as an artist! Per pixel painting ?fast and precise painting approach. Allows layered color and displacement painting over low-poly and high poly-meshes without initial geometry distortion. With this method you can paint directly on your mesh to a texture map, this is ideal for low-poly game assets. You can import a normalmap to use as a guide. Improved retopology tools. New cap tool allows you to fill holes and finish retopologization of tails or ends of fingers with just one click! Improved interface. We present new professional customizable interface. Layout is broken on several separate rooms. Each room has own hotkeys set and dockable panels. You can easily store your interface layouts. Improved UV-mapping tools. You can move/rotate/scale individual uv-islands, automatically or manually pack them. Possibility to render your scene with antialiasing, depth of field, ambient occlusion and soft shadows. Customizable scene background ?you can use gradient, picture, panorama as a background. Reference image can be attached to any axis.
破解說明:直接安裝
軟體簡介:
3D-COAT V3.3.04 MACOSX X86 數位雕塑軟體 英文破解版
官方網址:http://3dcoat.com/
軟體簡介:專為遊戲模型的開發而設計,專注於細節的雕刻和紋理貼圖的繪製(粗模在其他的3d軟體中完成)。
使您最初在一個細分到3百萬面到5百萬面的精度下進行設計。由於採用了法線貼圖作為視窗顯示的技術,
大大加快了您對物件的編輯和查看速度。
Voxel sculpting allows you sculpt without any topological constraints and make complex details from nothing! You can change topology as you wish. This approach gives you an absolute feeling of freedom in sculpting. It is not based on surface deformation but on volume building and filling. Feel like a true artist here, don't think about polygons and structure, just express yourself as an artist! Per pixel painting ?fast and precise painting approach. Allows layered color and displacement painting over low-poly and high poly-meshes without initial geometry distortion. With this method you can paint directly on your mesh to a texture map, this is ideal for low-poly game assets. You can import a normalmap to use as a guide. Improved retopology tools. New cap tool allows you to fill holes and finish retopologization of tails or ends of fingers with just one click! Improved interface. We present new professional customizable interface. Layout is broken on several separate rooms. Each room has own hotkeys set and dockable panels. You can easily store your interface layouts. Improved UV-mapping tools. You can move/rotate/scale individual uv-islands, automatically or manually pack them. Possibility to render your scene with antialiasing, depth of field, ambient occlusion and soft shadows. Customizable scene background ?you can use gradient, picture, panorama as a background. Reference image can be attached to any axis.