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商品描述
Gnomon Houdini Training-Houdini 101: Interface and Workflow 英文教學光碟正式版 (DVD版)
軟體簡介:
Gnomon Houdini Training-Houdini 101: Interface and Workflow 英文教學光碟正式版(DVD版)
內容說明:
Houdini 101: Interface and Workflow
Procedural 3D Techniques with Garman HERIGSTAD
Designed for the experienced 3D artist new to Houdini, this disc contains
over five hours of lecture and extensive example files. With Houdini's
strong history as a high-level effects animation package, seasoned feature
film effects artist Garman Herigstad helps demystify its unique procedural
approach to creating animation. He introduces Houdini's interface to
establish familiarity with the software, and then presents its powerful
step-by-step procedural approach, which allows for great variations in
results leading ultimately to a faster production workflow. Examples
include driving animation with audio data, modifying geometry using moving
image sequences, particle animation setup, and basic shader creation.
Houdini's "Takes" versioning is also introduced. These examples can be used
with the apprentice version of the software available at www.sidefx.com.
Over 5 1/2 hours of lecture.
Topic covered:
- Interface Overview
- Procedural Animation
- Procedural Modeling
- Metaballs
- Animation With Audio Data
- Particle Animation Setup
- Basic Shader Creation
- Shader Vector Operations
- Sharing Data Within Houdini
- Expression Writing
軟體簡介:
Gnomon Houdini Training-Houdini 101: Interface and Workflow 英文教學光碟正式版(DVD版)
內容說明:
Houdini 101: Interface and Workflow
Procedural 3D Techniques with Garman HERIGSTAD
Designed for the experienced 3D artist new to Houdini, this disc contains
over five hours of lecture and extensive example files. With Houdini's
strong history as a high-level effects animation package, seasoned feature
film effects artist Garman Herigstad helps demystify its unique procedural
approach to creating animation. He introduces Houdini's interface to
establish familiarity with the software, and then presents its powerful
step-by-step procedural approach, which allows for great variations in
results leading ultimately to a faster production workflow. Examples
include driving animation with audio data, modifying geometry using moving
image sequences, particle animation setup, and basic shader creation.
Houdini's "Takes" versioning is also introduced. These examples can be used
with the apprentice version of the software available at www.sidefx.com.
Over 5 1/2 hours of lecture.
Topic covered:
- Interface Overview
- Procedural Animation
- Procedural Modeling
- Metaballs
- Animation With Audio Data
- Particle Animation Setup
- Basic Shader Creation
- Shader Vector Operations
- Sharing Data Within Houdini
- Expression Writing
