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商品描述

Lynda com Maya 2011 Essential Training 英文正式版(maya2011的基礎功能教學)(DVD一片裝)
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軟體簡介:
Lynda com Maya 2011 Essential Training 英文正式版(maya2011的基礎功能教學)(DVD一片裝)
語言:英語
網址:http://www.lynda.com/home/DisplayCourse.aspx?lpk2=63358
類別:教學
VTC出品的長達8個小時57分的j視頻教學中George Maestri為你講解maya2011的基礎功
能,包括界面、建模、貼圖、動畫、渲染等各方面技巧。教學中包含練習所用檔。
Maya 2011 Essential Training
Author: George Maestri
In Maya 2011 Essential Training, George Maestri demonstrates
the tools and feature set in Maya, as well as the skills
necessary to model, texture, animate, and render projects
with this deep and robust piece of 3D animation software
from Autodesk. This course takes an in-depth tour of Maya's
interface, including navigating and manipulating objects in
3D and customizing the workspace. The course also covers
object creation and modeling basics, shading and texturing,
surface mapping techniques, character rigging, and lastly,
rendering and final output. Exercise files accompany the
course.
Topics include:
* Getting familiar with the Maya interface
* Organizing scenes
* Creating hierarchies
* NURBs modeling for solid objects
* Adding color to models
* Applying bitmap textures
* Working with mental ray materials
* Polygonal modeling for characters and organic objects
* Deforming with the Skin tool
* Setting up lights and cameras
* Creating realistic effects such as depth of field
* Working with the Timeline
* Creating animation cycles
* Batch rendering
* Rendering with the mental ray engine
軟體簡介:
Lynda com Maya 2011 Essential Training 英文正式版(maya2011的基礎功能教學)(DVD一片裝)
語言:英語
網址:http://www.lynda.com/home/DisplayCourse.aspx?lpk2=63358
類別:教學
VTC出品的長達8個小時57分的j視頻教學中George Maestri為你講解maya2011的基礎功
能,包括界面、建模、貼圖、動畫、渲染等各方面技巧。教學中包含練習所用檔。
Maya 2011 Essential Training
Author: George Maestri
In Maya 2011 Essential Training, George Maestri demonstrates
the tools and feature set in Maya, as well as the skills
necessary to model, texture, animate, and render projects
with this deep and robust piece of 3D animation software
from Autodesk. This course takes an in-depth tour of Maya's
interface, including navigating and manipulating objects in
3D and customizing the workspace. The course also covers
object creation and modeling basics, shading and texturing,
surface mapping techniques, character rigging, and lastly,
rendering and final output. Exercise files accompany the
course.
Topics include:
* Getting familiar with the Maya interface
* Organizing scenes
* Creating hierarchies
* NURBs modeling for solid objects
* Adding color to models
* Applying bitmap textures
* Working with mental ray materials
* Polygonal modeling for characters and organic objects
* Deforming with the Skin tool
* Setting up lights and cameras
* Creating realistic effects such as depth of field
* Working with the Timeline
* Creating animation cycles
* Batch rendering
* Rendering with the mental ray engine