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商品編號:DVD15028 碟片數量:1片 銷售價格:200 瀏覽次數:37894
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商品描述
CMIVFX CINEMA 4D EVERYTHING VOLUME 2 視頻教學 英文正式版(DVD一片裝)
軟體簡介:
cmiVFX has released their SECOND video of the C4D EVERYTHING
series. In this volume you will dive deep into the modeling
features of C4D. Often modeling is done with simple 'push pull'
techniques. Here you will learn to use deformers to create what
you imagine. Deformers can be an extremely powerful tool in
modeling. Pavel walks you through an exploration of how deformers
can speed your workflow and provide a non-destructive alternative.
If you have blueprints available for your project, then this next
part will be invaluable. You will be shown how to properly setup
blueprints within C4D for use in modeling. Pavel will continue to
show new features available in C4D version R14 that makes this
setup even more powerful and easy to leverage. You will use these
blueprints and new guides features during the entire course. Your
results will now closely match the real world subject and set the
stage for photorealism in your final render.
Now that the stage is set with your blueprints, guides and deformer
modeling, Pavel 'takes it up a notch' with Projection Modeling in
Xpresso. You will learn now to throw points onto a deformed surface
and then construct perfect quad topology polygons from those points.
This portion is not a button pushing grade instruction. You will
finish knowing how to use this technique on any of your future projects.
This volume two gives the beginner or advanced user a set of modeling
tools that will allow highly accurate reproduction modeling within
Maxon Cinema C4D.
軟體簡介:
cmiVFX has released their SECOND video of the C4D EVERYTHING
series. In this volume you will dive deep into the modeling
features of C4D. Often modeling is done with simple 'push pull'
techniques. Here you will learn to use deformers to create what
you imagine. Deformers can be an extremely powerful tool in
modeling. Pavel walks you through an exploration of how deformers
can speed your workflow and provide a non-destructive alternative.
If you have blueprints available for your project, then this next
part will be invaluable. You will be shown how to properly setup
blueprints within C4D for use in modeling. Pavel will continue to
show new features available in C4D version R14 that makes this
setup even more powerful and easy to leverage. You will use these
blueprints and new guides features during the entire course. Your
results will now closely match the real world subject and set the
stage for photorealism in your final render.
Now that the stage is set with your blueprints, guides and deformer
modeling, Pavel 'takes it up a notch' with Projection Modeling in
Xpresso. You will learn now to throw points onto a deformed surface
and then construct perfect quad topology polygons from those points.
This portion is not a button pushing grade instruction. You will
finish knowing how to use this technique on any of your future projects.
This volume two gives the beginner or advanced user a set of modeling
tools that will allow highly accurate reproduction modeling within
Maxon Cinema C4D.
