會員登錄

軟體搜尋

您的位置: 網站首頁 >> 專業知識教學 >> 電腦教學認證 >> 商品詳情
商品詳情

商品編號:DVD17435 碟片數量:1片 銷售價格:200 瀏覽次數:36555 ![]() ![]() 【轉載TXT文檔】 |
您可能也喜歡:

TIC1566--VTC Linux Professional Institute Level 2 英文正式版(VTC出品的LPI-2認證教學)
TIC0564--Boson Practice Tests 認證考題測驗 英文版
DVD16477--Lick Library Effortless Guitar Essential Acoustic Textures 吉他教學 英文教學版(DVD一片裝)
DVD16485--DIGITALTUTORS CREATING A STYLIZED CARTOON BIRD IN ZBRUSH 視頻教學 英文教學版(DVD一片裝)
DVD6432--Total Training Ableton Live 7 The Essentials 英文正式版(Ableton Live 7基本教學)
商品描述

DIGITALTUTORS YOUR FIRST DAY IN MODO 視頻教學 英文教學版(DVD一片裝)
軟體簡介:
When learning a new software package, sometimes it's good to just jump
in with both feet and start to create something. In this tutorial we'll
build a small insect-like mechanical surveillance drone.
We'll cover the unique method of working with polygons and mesh items.
We'll learn to shape and sculpt our mesh using falloffs, transforms, and
a MODO's powerful modeling tools. We'll also create some simple UVs and
learn to work with materials and textures.
This step-by-step training is designed to be a quick look at MODO and
allow you to get the feel of working in the application, without bogging
down in the details of the interface or blasting you with every workflow
possibility.
MODO is a terrific polygon modeler so our focus will be mostly on modeling
although we'll throw in a little bit of materials and texturing as well.
From here you can expand into other areas of the application with the
Introduction to Animation, Getting Started with Sculpting, Getting Started
with Texturing, or any of our project-based MODO training.
軟體簡介:
When learning a new software package, sometimes it's good to just jump
in with both feet and start to create something. In this tutorial we'll
build a small insect-like mechanical surveillance drone.
We'll cover the unique method of working with polygons and mesh items.
We'll learn to shape and sculpt our mesh using falloffs, transforms, and
a MODO's powerful modeling tools. We'll also create some simple UVs and
learn to work with materials and textures.
This step-by-step training is designed to be a quick look at MODO and
allow you to get the feel of working in the application, without bogging
down in the details of the interface or blasting you with every workflow
possibility.
MODO is a terrific polygon modeler so our focus will be mostly on modeling
although we'll throw in a little bit of materials and texturing as well.
From here you can expand into other areas of the application with the
Introduction to Animation, Getting Started with Sculpting, Getting Started
with Texturing, or any of our project-based MODO training.