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商品編號:DVD17765 碟片數量:1片 銷售價格:200 瀏覽次數:35475 ![]() ![]() 【轉載TXT文檔】 |
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商品描述

DIGITALTUTORS INDIE GAME DEVELOPMENT PIPELINE VOLUME 1 VISUAL DEVELOPMENT 視頻教學 英文教學版(DVD一片裝)
軟體簡介:
The Indie Game Development Pipeline is geared towards indie game
developers and will take you through the entire creative pipeline to
develop a boss battle level that's comprised of a vibrant 2D environment
with 3D characters.
We'll begin this process by introducing you to the visual development
stage where we'll lay the foundation of our entire project by producing
concepts and ideas for the game's hero, boss and environment. In this
phase of production, we'll discuss the importance of the creative team's
input and collaboration to create fun and appealing game assets that
all fit together in the same world. Along the way we'll be sharing
with you the feedback on these concepts, in addition to how the 2D
environment can be realized and managed across layers in Photoshop.
Following this training, you'll continue on through the production pipeline
with a series of courses involving the development of our game.
You'll learn everything from prototyping the character's movement,
interaction, and functionality in Unity, along with how our final concepts
of the hero and boss can be modeled, sculpted and textured using Maya LT
and Z-Brush. In addition, we'll see them spring to life as we learn how
to rig and create stunning animations in Maya LT that will be incorporated
into the final game. Finally, you'll learn how to use Unity to assemble
our game's 2D and 3D assets for a fun and magical gaming experience.
After watching this entire pipeline process, you'll have the knowledge
needed to take your own indie game to the next level!
軟體簡介:
The Indie Game Development Pipeline is geared towards indie game
developers and will take you through the entire creative pipeline to
develop a boss battle level that's comprised of a vibrant 2D environment
with 3D characters.
We'll begin this process by introducing you to the visual development
stage where we'll lay the foundation of our entire project by producing
concepts and ideas for the game's hero, boss and environment. In this
phase of production, we'll discuss the importance of the creative team's
input and collaboration to create fun and appealing game assets that
all fit together in the same world. Along the way we'll be sharing
with you the feedback on these concepts, in addition to how the 2D
environment can be realized and managed across layers in Photoshop.
Following this training, you'll continue on through the production pipeline
with a series of courses involving the development of our game.
You'll learn everything from prototyping the character's movement,
interaction, and functionality in Unity, along with how our final concepts
of the hero and boss can be modeled, sculpted and textured using Maya LT
and Z-Brush. In addition, we'll see them spring to life as we learn how
to rig and create stunning animations in Maya LT that will be incorporated
into the final game. Finally, you'll learn how to use Unity to assemble
our game's 2D and 3D assets for a fun and magical gaming experience.
After watching this entire pipeline process, you'll have the knowledge
needed to take your own indie game to the next level!