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商品編號:DVDP041 碟片數量:1片 銷售價格:200 瀏覽次數:34712 【轉載TXT文檔】 |
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DIGITALTUTORS INTRODUCTION TO ZBRUSH 視頻教學 英文教學版(DVD9一片裝 此片售價200元)
軟體簡介:
In this tutorial we'll take an introductory look at ZBrush, a powerful
sculpting, painting, and illustration application.
We'll begin by exploring the ZBrush interface and cover the process of
getting geometry ready to sculpt so you can jump in and begin creating. We'll
talk about Pixols and the unique 2.5D workflow and we'll talk about basic methods
for creating and manipulating geometry on the canvas. Subdividing your mesh and
beginning to use the sculpting brushes to add detail will be covered, as well as
techniques for painting your models.
We'll also cover topics like masking, polygroups, and several innovative methods
for building geometry including ZSpheres, DynaMesh and ShadowBox. We'll start
with some simple geometry and then progress to more of a project-based approach
as we explore sculpting, painting, using FiberMesh, lighting and rendering,
and map creation.
ZBrush is an extremely robust application, so we'll only be able to skim the
surface of many of its tools in our time together. You can, however, find more
in depth tutorials on many of these topics on the site.
軟體簡介:
In this tutorial we'll take an introductory look at ZBrush, a powerful
sculpting, painting, and illustration application.
We'll begin by exploring the ZBrush interface and cover the process of
getting geometry ready to sculpt so you can jump in and begin creating. We'll
talk about Pixols and the unique 2.5D workflow and we'll talk about basic methods
for creating and manipulating geometry on the canvas. Subdividing your mesh and
beginning to use the sculpting brushes to add detail will be covered, as well as
techniques for painting your models.
We'll also cover topics like masking, polygroups, and several innovative methods
for building geometry including ZSpheres, DynaMesh and ShadowBox. We'll start
with some simple geometry and then progress to more of a project-based approach
as we explore sculpting, painting, using FiberMesh, lighting and rendering,
and map creation.
ZBrush is an extremely robust application, so we'll only be able to skim the
surface of many of its tools in our time together. You can, however, find more
in depth tutorials on many of these topics on the site.