會員登錄
軟體搜尋
您的位置: 網站首頁 >> 專業知識教學 >> 電腦教學認證 >> 商品詳情
商品詳情
|
商品編號:TIC2688 碟片數量:1片 銷售價格:200 瀏覽次數:37651
【轉載TXT文檔】 |
您可能也喜歡:
TIC0895--Specialized Solutions MCSE 70-290 英文教學光碟正式版 (70-290 (維護和管理 Windows Server 2003 環境))(4CD)
DVD5723--MAYA火星講堂 人講堂視訊教學 DVD_6(分子系統)(dvd1片裝)
TIC1220--Asynx Planetarium V2.20G英文正式版(教學軟體)
DVD7126--CISSP All in One Exam Guide 4th Edition 英文正式版(CISSP認證考試全面指南教學軟體) (dvd1片裝)
TIC1314--Pass4sure Cisco 642 503 Exam Q And A v2.73英文正式版(認證考試問答軟體)
商品描述
DIGITALTUTORS UNITY MOBILE GAME DEVELOPMENT USER INTERFACE DESIGN 視頻教學 英文教學版
軟體簡介:
In this tutorial we will learn about designing the user interface graphics for
a game as well as how to prepare these graphics to bring into Unity. We'll get
started by discussing the needs of our game in terms of user interface graphics
and then learn how to set up a document in Photoshop to design them in. Next
we'll learn some strategies for building graphics and examine some possible
pitfalls. Moving on, we'll learn about different states of a specific graphic
and how we can setup our file to make saving this type of graphic out a bit
easier. After all the graphics for our game have been created, we'll shift our
focus to preparing them for Unity. We'll learn about important things to
consider when cropping and saving our files. Then we'll wrap this course up by
learning how unity handles transparency and some workflows we will need to
tilize to accommodate this. After going through this course, you will gain
insight into the process of creating and saving user interface graphics for our
mobile game.
軟體簡介:
In this tutorial we will learn about designing the user interface graphics for
a game as well as how to prepare these graphics to bring into Unity. We'll get
started by discussing the needs of our game in terms of user interface graphics
and then learn how to set up a document in Photoshop to design them in. Next
we'll learn some strategies for building graphics and examine some possible
pitfalls. Moving on, we'll learn about different states of a specific graphic
and how we can setup our file to make saving this type of graphic out a bit
easier. After all the graphics for our game have been created, we'll shift our
focus to preparing them for Unity. We'll learn about important things to
consider when cropping and saving our files. Then we'll wrap this course up by
learning how unity handles transparency and some workflows we will need to
tilize to accommodate this. After going through this course, you will gain
insight into the process of creating and saving user interface graphics for our
mobile game.
